funkybrain

putting the funk back into game production
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Games and UX

June 3, 2010

Just add points? What UX can (and cannot) learn from games
View more presentations from Sebastian Deterding.

A great presentation that elegantly encapsulates the fundamentals of game design. You can tell it was put together by a UX designer. I was pleased to see how generously it quotes people I have a lot of respect for in the industry.

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Art/Design
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Simple designs

February 14, 2010

Although I’m not much of a graphic artist, I do enjoy putting together simple identities for non-professional-grade branding. A couple of months ago I designed this little piece for the first GameCamp ever to be held in Paris:

Whenever I do this kind of work, I mostly focus on mashing up existing work and then add a little twist. In the previous example, I started off from the official BarCamp identity, which is not only customary but highly encouraged to keep with the spirit of the event.

I then did my little twist. I retraced the green flame with a gradient and inserted some (bogus) binary code. I picked Synchro LET, one of my favorite fonts, as a tribute to the good old green monitors (space invaders on Apple II anyone?). To top it all off I swapped the A of game with a drawing of a world-renowned gaming icon. I actually had to draw it myself since I couldn’t find one with any decent quality off the net. And that’s that.

Over he last few days I have been working on a design for my new non-business business cards. Again, the idea was to keep it simple. I knew I wanted to play around with colors (in a Warholesque way) and include my faithful space invader figure since that is what I use for this site (and yes, the header is my own work). Well, this is what the front-side of my card will look like:

I actually have more color combinations, which I will mix and match in the box of 100 cards I’ve just ordered. Can’t wait to see the results.

The one glitch in all this is that I don’t know if either pac-man or space-invader characters are free of rights. It’s just that they are so big you end up thinking that their in the public domain. Mmm, somehow I don’t think I will appear on Namco’s radar screen…

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branding, gamecamp, logo
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Art + Programming? Start here.

February 8, 2010

Smashing Magazine – Beautiful motion graphics.

An amazing collection of resources (tools and tutorials) for people interested in code-based art. Thank you Smashing Mag.

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Art/Design, processing
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Art/Design, processing, visualization
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Data visualization ma(s||t)ters

January 26, 2010

Nicholas Felton | Feltron.com.

These yearly reports are unmissable. Up there with Edward Tufte. You’d think they would inspire more people in business, given how data intensive modern work has become.

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Drawing – The Eye

January 26, 2010

VizThink » Blog Archive » Karl Gude Shows You How to Draw an Eye.

A superb tutorial. Reminds me how this year has not been a drawing year for me, too taken by my studies, reading, computer etc. But I so love the feeling of pencil to paper. Need to make time for it (sigh). I can get by doing the human figure, but never got around to doing portraits… much less the eye details.

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What is funkybrain?

Funkybrain splats the blogosphere with things that keep me up at night: reading or making stuff related to game production, programming, art and design. Somewhere in there are a few original thoughts. Maybe.

The name comes from:
(i) funky business a book I loved and highly recommend.
(ii) a tribute to the kind of music and attitude that invariably puts a smile on my face. Yes, I'm that old.

Categories

  • Art/Design
  • Game Culture
  • Game Development
  • Leadership/Organization
  • Programming
    • flash
    • processing
  • Project Management
    • Agile/Lean
    • Scrum
  • System Dynamics

Blogroll

  • Applied Game Design
  • AvantGame
  • David Seah
  • Ian Bogost
  • Lost Garden
  • Mike Cohn
  • Scrum Alliance
  • Wholeness

Communities

  • OpenProcessing

Tools

  • Flashpunk
  • Ogmo
  • Processing.org

Twitter

  • @zimmermaneric welcome. And see, we even brought out the sun for your arrival. 60 mins ago
  • @bigdcreations wings of glory + eclipse = take my money, NOW! (and so excited that I'll be able to play NH in MP from Monday...) 9 hours ago
  • @UntoldEnt she blinded me with science? Oh, wait, this is not a game? 2012/05/18

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